Emerald Archipelago

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Emerald Archipelago (or EA) is a serialized game run within the 'HERO' framework and gaming system. It was created in its entirety through a cooperative effort on the parts of Navilee and Jachra, although it draws its inspiration from a number of diverse sources and ancient mythologies, including the perennial favorites of Norse Mythology.

Contents

Game World

Geography

With the majority of space covered in a deep sea, the races must live on the titular archipelago. The major races have gravitated towards separate, larger islands, leaving the majority of the smaller islands open, due to the costs of colonizing any of them. However, many of the races are separated by great lengths of water and, even moreso than the incredible distances, there is but a small number of vessels capable of traversing the area known simply as The Current, wherein massive storms and dangerous currents are commonplace and lead to the many a sailor's demise. Indeed, the Seafolk seem to possess the only shipwrights capable of producing such ships, causing contact between other the humans and the other races to be rather limited.

Plot Overview

The beginning of the first book of the Emerald Archipelago saga finds a wandering sage being accompanied by a number of other beings, the majority being of the human persuasions. They all serve as guardians, students, or, in the case of the two Alfarian women, advisers.

External Links

Ruleset