Rise of Erlik

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Contents

Story

The Anchor of the World, an ancient structure, that holds the world from drifting into the void, is no longer shrouded by the Citadel of Atysia, in the Land of Eclipses. The gaze of Erlik, God of Death, has inevitability shifted towards its mark after centuries of war. In his last advance he sends his forces to sever the binds of the world so it may plunge into chaos. The Ronin, Thief, Strider and Wu jen are the heroes that stand in this final climax against a God.

Developers

Iced-Fire Studios, an indie company owned by Francois Belair.

Team

Project lead
Daniel Cabel
Lead artist
Francois Belair
Writer
Jonathan McCaffrey
Lead tester
Sean Toogood
Additional concept help
Chezne Wildyon

Rules

Victory is achieved by destroying Erlik.

Defeat happens when Erlik destroys the citadel or kills all the heroes.

Heroes

Ronin

The ronin is a heavy melee attacker. He has the most HP out of the four heroes and does the most damage on his regular attacks.

Strider

The strider is a light ranged attacker. He has standard HP and has the most affinity with using traps.

Thief

The thief is a light melee attacker. She has standard HP and has several abilities that relate to stealth and attacking from the shadows.

Wu jen

The Wu Jen is a heavy ranged attacker. She has the least HP out of the heroes and has the highest ranged damage. She has several special abilities that make use of her great level of power.

Monsters

Avatar of Erlik

A giant monster that pushes beasts out of his hide to come and attack the citadel. He has decimated much of the world and must be stopped now before he undoes all creation.

Spawns

Creatures ranging from small to large. The longer the game advances, the more difficult (and eventually more numerous) they will be.

The oni's

The oni's are demons of the underworld. They come in two flavors. Impish oni's form tier 1 and beastman Oni's form tier 3.

Tengu

The tengu are birdmen of the east, typically tribes of savages. How they came to be under Erlik's thumb is unknown. Tribal tengu form tier tier 2, Chieftains form tier 3.

Nezumi

The ratmen of the south, they typically become bandits, thugs and mercenaries. Nezumi thugs form tier 2 and nezumi bounty hunters form tier 4.

Tsuno

The tsuno are large, heavy, horned humanoids with an affinity for heavy weapons. They can take a beating and dish it back out in kind. They form tier 4.